Merging maps is relatively simple. I could be condescending and explain every step, but we're all mostly relatively smart so;

You go to File > Export (NOT EXPORT INT OR EXPORT INT AS), select the file type as Unreal Text .t3d, save it on your T drive (or portable HD/flash drive).

Now load up the map you want to merge it into, go File > Import navigate to the file you've just exported and click open, a message box will pop up asking you if you want to Import into existing map?, tick the box and click Ok.

You'll now see all your brushes, static meshes, actors and whatever else in the map, do with them as you will. Simple eh?

Note, you may need to rebuild all for them to appear correctly.

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