Project Planning

Project Planning Methods (Covered in Lecture 1)

  • Bottom-Up - Building up from the ground with individual tasks
  • Top-Down - Breaking down a project into smaller pieces
  • Combination of Both

The Top-Down method can be approached in a number of ways:

  • Split project by development timeline (eg. Main tree branches to: Planning, Design, Pre-Production, Implementation, Release)
  • Split project the way the player would see it (eg. Main tree branches to: Titlescreen, Menu, Gametype, etc.)
  • Split project by different assets/expertise (eg. Main tree branches to: Design, Graphics, Programming, Sound)

See Also:
PERT

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