Project Planning
Project Planning Methods (Covered in Lecture 1)
- Bottom-Up - Building up from the ground with individual tasks
- Top-Down - Breaking down a project into smaller pieces
- Combination of Both
The Top-Down method can be approached in a number of ways:
- Split project by development timeline (eg. Main tree branches to: Planning, Design, Pre-Production, Implementation, Release)
- Split project the way the player would see it (eg. Main tree branches to: Titlescreen, Menu, Gametype, etc.)
- Split project by different assets/expertise (eg. Main tree branches to: Design, Graphics, Programming, Sound)
See Also:
PERT
page revision: 2, last edited: 16 Oct 2009 22:09